Gaming the Middle Ages
  • FYSM 1405A: Gaming the Middle Ages (2023/24)
  • How to join class
  • Course Information
    • Syllabus
      • What is a seminar?
        • Experimenting with Learning
        • Learning as Mental Exercise
      • Your Professor, Marc
      • Learning Outcomes
      • How much time do I spend...
      • Communication
      • Coursework
        • Participation
        • Readings
        • Writing
          • Notes
          • Classnotes
          • Game Speeches and Texts
            • Reacting to the Past: Introduction
            • RTTP Writing Rubric
            • RTTP Speaking Rubric
          • Game Design Project*
            • Timeline Exercise
            • Character Design
            • Historical Context
            • Game Mechanics
        • Peer Feedback
        • Process Letters
      • Assessment
      • Plagiarism
      • Deadlines*
    • Schedule
    • Exercises*
      • 1. Scavenger Hunt*
      • 2.1 Profile
      • 2.2 Introduction to Perusall (in class) - optional
        • Understanding the structure of a journal article
      • 3. Writing up a permanent note
      • 4. Writing up permanent and brainstorming notes
      • 5. Writing up Game reference notes*
      • 6. Research Quest*
    • Optional Learning Activities
    • Digital Tools
      • Office
      • Teams
      • Perusall
      • Google Apps
      • Brightspace
    • Game-Based Learning
      • Game Design
  • Pregame
    • 1. Prelude
  • Fundamentals
    • 2. What is History?
    • 3. What are the Middle Ages?
    • 4. What are Games?
      • Case Study: Chess
      • Medieval Game Cultures
  • Historical Games Studies
    • 5. Medieval Games
      • Roleplaying from Jousting to LARPing
      • From 19th wargaming to modern Eurogames
      • Digital Games: survey of medieval videogames
    • 6. Research Week*
    • 7. Mythbusting the Middle Ages
  • The Remaking of the Medieval World, 1204
    • 8. Background to the Fourth Crusade
    • Game Session 1: Faction Meetings
    • Game Session 2: Debate on Attack
    • Game Session 3: March Pact Debate
    • Game Session 4: March Pact Debate
    • Game Session 5: March Pact
    • Game Session 6: Siege and Sack
    • Game Session 7: Committee Deliberations
    • Game Session 8: Committee Pronouncements and Vote
    • Finale - Game Outcome and Debrief
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  1. Course Information
  2. Syllabus
  3. Coursework
  4. Writing

Notes

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Last updated 2 years ago

CtrlK

"It is much easier to get started if the next step is as feasible as “writing a note,” “collect what is interesting in this paper” or “turning this series of notes into a paragraph” than if we decide to spend the next days with a vague and ill-defined task like “keep working on that overdue paper.”

Sönke Ahrens, How to smart notes, chp. 13, sect. 5

All of us take notes - for school, for life, we need to record things so we can remember them and make sense of them. In this course, I am hoping to teach you a specific way of taking/making notes that will give you the tools for academic and intellectual success.

If you want to know more about the how to take smart notes, I recommend you take a look at the work of Sönke Ahrens, who wrote a concise and readable guide, How to take smart notes. His website contains the kernel of his ideas, which I will also communicate to you through our assignments and exercises. You can also read more about the method from sections of the book posted on Perusall.

Ahrens' method is not medium dependent - you can do it using paper cards or many different kinds of software, but we (and now Ahrens himself) think Obsidian is the best tool to use. We are making notes using Obsidian because it has the potential to be future-proof for longevity, it allows a considerable improvement over the paper version of note-taking (e.g. its ability to easily link to other notes and incorporate digital media seamlessly), it is free and it has the potential to assist your learning for the entirety of your degree (e.g. its functionality expands as your expertise develops).

What kind of smartnotes do I write?

As outlined in the weekly exercises, we will practice reading academic works and creating effective and useful notes from them. Building up your own smart note system requires that students work up foundational building blocks (references to works read) and notes that build off of them (literature and permanent notes). For history, texts form the foundational building blocks of our ideas - reading written history and then recording our thoughts on evidence (no matter if evidence takes the form of texts, images, material culture etc.)

Note templates can be copied from this google folder.

Often when we have an idea, we try to jot it down somewhere and then hope we find it again later. But often we don't ... we just lose the note and then lose the idea we had!

The smart notes process asks people to get things into a note when you have a good thought, and then come back to it later. To have lots of random notes that you process and make sense of. They key to the smart note process is to have ideas, record them and then make sense of them, by adding them to your vault. Eventually, they get incorporated into idea notes or you discard them.

You write literature notes to show how you have thought about the reading. Literature-notes (and importing thoughts/annotations from hypothes.is) allow you to have a record of passages you found most helpful/ interesting and record why you thought so. This means that these passages (quotations w/annotations) are then available when you want to come back to that topic - in this class or in others (believe me, historians come back to ideas like, "What is history" over and over again...).

You write idea notes to gather together similar thoughts on a central topic. You might want to have a note on "what is a game", which gets added to as you read more about history games. Idea notes (aka permanent notes) are meant to exist as nodes for your thinking and start to show intellectual collisions or agreements by different authors. These sorts of notes are very useful in establishing historiographical trends in scholarship (and the geneaology of ideas).