Schedule
Term II - Gaming the Middle Ages
Term I - Quest for the Middle Ages
Prologue (weeks 1-3)
I. Orientation (September 9)
II. When is the Middle Ages? (September 14/16)
III. Where is the Middle Ages? (September 21/23)
Fundamentals (weeks 4-6)
IV. Evidence (September 28/30)
V. Research (October 5/7)
VI. Intermission (October 14)
The Rise of the Medieval (weeks 7-13)
VII. The Myth of the Dark Ages (October 19/21)
VIII. Romanticism, Gothicism and the Novelization of the Middle Ages (November 2/4)
IX. Gothic Revival Architecture as National Style (November 9/11)
X. Nationalism and Medieval Studies in the Academy (November 16/18)
XI. Nationalism and the Medieval Film (November 23/25)
XII. The Middle Ages in the Media (November 30/December 2)
XIII. The Middle Ages in Games (December 7/9)
XIIIb. The Finale (December 11)
Term II - Evidence of the Middle Ages
I. Return to the Middle Ages
Understanding Evidence
II. Art and Architecture
III. Archaeology
IV. Using Manuscripts
V. Reading Medieval Scripts
VI. Marginalia
VII. Using Editions and Translations
Genres
VIII. Letters
IX. Lives
X. Laws
XI. History
Epilogue
XII. The Finale
Preliminary Planning Info (ignore)
Fundamentals (weeks 4-5)
Medieval Evidence (weeks 6-10)
Genres (11-14)
A History of History, of the Middle Ages (15-17)
Popular Representations (18-23)
Finale (24)
In person activities (now not possible?)
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