> For the complete documentation index, see [llms.txt](https://marc-saurette.gitbook.io/historical-game-studies-2024/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://marc-saurette.gitbook.io/historical-game-studies-2024/course-info/syllabus/coursework/reflections/3a.-game-research-paper.md).

# 3A. Game Research Paper\*

**Due**: December 21st, 2024 (by 5pm)

**Weight**: 25% of final grade

**Medium**: Any

**Stream**: Game Analysis

**Length:** (\~2000 words)

<figure><img src="/files/UFJ9iZ7tAdiEXChOgcU1" alt=""><figcaption></figcaption></figure>

Your game research will generally take one of two directions.

1. You will play a game and use it as evidence of , finding evidence of its use and treating it as historical evidence (game as source)
2. Playing a history game, to understand how it represents the world of the past to its audience.&#x20;
3. A series of templates for applying McCall's Historical Problem Space framework will be available on Obsidian.
